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Showing posts from December, 2003

Another New Car

Well, I am now officially a repeat Hyundai buyer. Today we picked up our second Hyundai Elantra. This one is for my wife, Tasha. She liked mine so much that she wanted one of her own. Hyundai made that easy by giving us $2,000.00 for being a loyal customer and then added another $750.00 rebate to bring us in to the showroom. I had been looking to get the $1,500.00 clearance rebate on a 2003. But after four dealerships and only one 2003, which had a manual transmission, I broke down and bought the 2004 in silver. Tasha tells me that it feels quicker than my car, so I start looking at stats and find that her car has more horsepower, torque, and gets better gas mileage than mine. And to top it off the payment is $30.00 less. Oh well, nothing but the best for my wife. 2004 Elantra Horsepower 138 @ 6000 rpm Torque 136 @ 4500 rpm Average MPG 29 2003 Elantra Horsepower 135 @ 6000 rpm Torque 132 @ 4500 rpm Average MPG 28 It's a little strange to buy two nearly identical cars, the color is

Here Comes 2004

Since New Year is approaching, it's time for some resolutions. You know stuff like promising to do some upgrades on RonnMcCarrick.com or promising more regular updates. Well those things I can't promise, though they would be nice. But the coming New Year got me to thinking about how we got started with this whole resolution thing. So I did some research on New Year's Resolutions, not much, okay I found this on the first site I checked. It seems that we have the Babylonians to blame for this crazy practice. Apparently, they started celebrating New Years Day over 4,000 years ago. Of course they celebrated in March rather than January, so that it coincided with the spring planting of crops. The start of a new year is, and apparently has always been, a time for looking back to upon the past year, forward to the coming year, and generally reflecting on life. It's a time to reflect on the changes we want, or need, if we are to have the motivation to move forward. I think it&#

Here Comes 2004

Since New Year is approaching, it's time for some resolutions. You know stuff like promising to do some upgrades on RonnMcCarrick.com or promising more regular updates. Well those things I can't promise, though they would be nice. But the coming New Year got me to thinking about how we got started with this whole resolution thing. So I did some research on New Year's Resolutions, not much, okay I found this on the first site I checked. It seems that we have the Babylonians to blame for this crazy practice. Apparently, they started celebrating New Years Day over 4,000 years ago. Of course they celebrated in March rather than January, so that it coincided with the spring planting of crops. The start of a new year is, and apparently has always been, a time for looking back to upon the past year, forward to the coming year, and generally reflecting on life. It's a time to reflect on the changes we want, or need, if we are to have the motivation to move forward. I think it&#

Another New Car

Well, I am now officially a repeat Hyundai buyer. Today we picked up our second Hyundai Elantra. This one is for my wife, Tasha. She liked mine so much that she wanted one of her own. Hyundai made that easy by giving us $2,000.00 for being a loyal customer and then added another $750.00 rebate to bring us in to the showroom. I had been looking to get the $1,500.00 clearance rebate on a 2003. But after four dealerships and only one 2003, which had a manual transmission, I broke down and bought the 2004 in silver. Tasha tells me that it feels quicker than my car, so I start looking at stats and find that her car has more horsepower, torque, and gets better gas mileage than mine. And to top it off the payment is $30.00 less. Oh well, nothing but the best for my wife. 2004 Elantra Horsepower 138 @ 6000 rpm Torque 136 @ 4500 rpm Average MPG 29 2003 Elantra Horsepower 135 @ 6000 rpm Torque 132 @ 4500 rpm Average MPG 28 It's a little strange to buy two nearly identical cars, the color is

Robert G. McCarrick

Just got word that my grandfather on my father's side passed away. I'll write more after I've had a chance to think about this a bit and gather my thoughts. But suffice to say for now, I wish I'd have known him better. Robert George McCarrick May 7th, 1923 - December 24th 2003

Robert G. McCarrick

Just got word that my grandfather on my father's side passed away. I'll write more after I've had a chance to think about this a bit and gather my thoughts. But suffice to say for now, I wish I'd have known him better. Robert George McCarrick May 7th, 1923 - December 24th 2003

Bullies

The politics of elementary school and junior high school were revealed to me by my ex-wife a short while back. Seems as if my oldest is having trouble with bullies and my youngest has a tendency to be attracted to those kids. I explained the rules to both of them. You never start a fight. You never go meet someone for a fight. You should do your best to finish a fight if one occurs. Pretty simple. Well, shortly after this I stumbled upon this article by Holly Lisle and I really like what she had to say on the subject. I've had my own share of experiences with bullies, and I could relate my tales here, but I think she says it all with her Playground Rules. I've taken the liberty of reprinting her rules list here. You can see her whole post by clicking on this link . Playground Rules by Holly Lisle There are some people who are simply assholes, and no matter what you do, all they want is to draw blood. You cannot make friends with piranhas, nor do you want to try. The first peopl

Bullies

The politics of elementary school and junior high school were revealed to me by my ex-wife a short while back. Seems as if my oldest is having trouble with bullies and my youngest has a tendency to be attracted to those kids. I explained the rules to both of them. You never start a fight. You never go meet someone for a fight. You should do your best to finish a fight if one occurs. Pretty simple. Well, shortly after this I stumbled upon this article by Holly Lisle and I really like what she had to say on the subject. I've had my own share of experiences with bullies, and I could relate my tales here, but I think she says it all with her Playground Rules. I've taken the liberty of reprinting her rules list here. You can see her whole post by clicking on this link . Playground Rules by Holly Lisle There are some people who are simply assholes, and no matter what you do, all they want is to draw blood. You cannot make friends with piranhas, nor do you want to try. The first peopl

End Game

I've been thinking a lot lately about role-playing games, and what life would be like without actively playing them, and if I made a decision to seriously lower their priority in my life. I came to the conclusion it actually would not be a bad thing. It surprised me initially, but I soon came to realize it might actually be a really positive move. First, I've not run a role-playing game in six months. The last few campaigns that I have run have felt hallow and unfulfilling. There seems to be a pattern; I have an idea, I spend a lot of time and energy developing the idea for the game, I run a few sessions, I become unsatisfied with the direction of the game, the game sputters along until it finally stalls, repeat. That's it. Yet campaign ideas fill my head all the time, and I develop them to various degrees of completion, but none of the development ever comes to the table during play. I write reams of information on the gods, civilizations, and lots of minor details, almost

End Game

I've been thinking a lot lately about role-playing games, and what life would be like without actively playing them, and if I made a decision to seriously lower their priority in my life. I came to the conclusion it actually would not be a bad thing. It surprised me initially, but I soon came to realize it might actually be a really positive move. First, I've not run a role-playing game in six months. The last few campaigns that I have run have felt hallow and unfulfilling. There seems to be a pattern; I have an idea, I spend a lot of time and energy developing the idea for the game, I run a few sessions, I become unsatisfied with the direction of the game, the game sputters along until it finally stalls, repeat. That's it. Yet campaign ideas fill my head all the time, and I develop them to various degrees of completion, but none of the development ever comes to the table during play. I write reams of information on the gods, civilizations, and lots of minor details, almost